Books are good enough in their own way, but they are a poor substitute for life.

There has to be a way to live the life you're accustomed to and not sacrifice things. Americans are not very good about sacrificing.

I have been a huge fan of America, as I find their way of life there is pretty unique, and I have enjoyed a lot of good times over there.

I think life has a way of kicking you in the pants too, but you have to pick up and move ahead, and it certainly helps if you have a good partner in life.

Don't get me wrong: school is good and all, but school is way too slow for me. Like, super slow. So I didn't want to go. I wanted to learn on my own with real life experiences.

I know that some of the ideas that I have are not always going to be seen as a good idea by everybody but, that's just life. We learn at some point that you don't always get your way.

I'm not a good Samaritan, I'm a businessman... The goal is to read and react. If we sign an artist that has potential for a shelf life way out in the distance, then we'll stay. But if not, then we won't.

A good story, just like a good sentence, does more than one job at once. That's what literature is: a story that does more than tell a story, a story that manages to reflect in some way the multilayered texture of life itself.

I think, actually, any morality system that rewards only the extremes is a flawed system. Players don't approach life that way, they don't approach games that way, and they shouldn't be trained to approach games that way. They shouldn't be in the 'Star Wars' mode where, 'I've got to choose every good option.'

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