I have known Casemiro for a very long time and in those years he has gained a lot of experience.

'Barsaat' was a wonderful experience, but it took a long time in the making, and that got very tedious.

I guess I never had a better experience than working on The Long Riders, and at the same time, I never had a harder time than what I did making Southern Comfort.

It is important to realize that the process of 'fostering' a passion takes trial and error. It takes experience; you cannot do it all in your head. And it takes a long time.

I think when I got to Sauber you can really feel the difference in personal experience in the team. They've been around for a long time and also the construction team is a lot stronger.

When you are traveling in vaudeville, you experience so many different kinds of audiences, depending on what time of the week it is, how long the pubs have been open, and things like that.

During such a competition players are there for a long time as well as all the people around them. They need to train, to eat, to go out. There ought to be something in it for everyone. On that particular point, my experience has been a bonus.

Auctomatic was a compressed start-up experience, going from start to launch to acquisition in under a year. We spent a long time building the product before getting our first customer, whereas with Stripe we made sure we had paying customers from the very start.

Ours is a company that doesn't do annualized software, and so when we create a 'Zelda' game, when we create a 'Smash Bros.' game, or a 'Pokemon' experience comes on the platform, it needs to be exceptionally compelling because we plan on selling it for a very long time.

People have different takes on clothes and what to wear and colors and all that stuff, so why make a big deal about uniformity? It took me a long time to grasp that particular concept, simply because I was coming from the James Brown thing. Again, I wouldn't trade that experience for anything.

You can tell young actors it's going to be very difficult, but there's no way you can understand the difficulties and the rewards through description. You have to cellularly experience it. It's a very difficult career in the long run, but at the same time, there's no long-haul career I'd rather be involved with.

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