If you want it bad enough, you'll get it.

I realized that there was an actual job of making movies. They weren't created by elves.

I never really understood how movies were made, because it was such a technical accomplishment.

I learned so much about the making of Star Wars and that became a real drive for me, right from the time I was 12 or 13.

I love making genre films. It's something I've really been attracted to since I was a kid, mostly because, as a kid, it was forbidden fruit.

Movies, over time, as they do or don't find their audience, or they find a different audience, they change in your memory and in the eyes of those who see it.

The key is to work with people who are passionate about storytelling and who have a similar sensibility of the type and nature of the stories that you want to tell.

I always wanted to tell stories. From the time I had 20 cents or a quarter in my pocket, I could peddle my old Rambler 500 down to the corner store and buy comic books.

If people enjoy the film, it can be really intriguing to see what created that film, how each one of those unique components came together, who the people are who did it and what it meant to them to do it.

'Hellraiser' is an amazing world that Clive Barker created, and it is such a beautifully vibrant and surreal world within which to work. It is also not an undaunting canvas. It is a canvas created by an artist.

I got very lucky to work with Wes Craven, very early on in my career, and continued to work with Wes for almost 19 years. I learned so much from him, and about his sense of story and his sense of horror, and that was great to be a part of.

Ever since 'Star Wars,' there was a rash of how a movie was made. I remember that as a kid. I never really understood how movies were made until that movie, because it was such a technical accomplishment. Since then, you've seen more and more and more, for all different kinds of films, about what goes into the process.

Share This Page