Having a blank slate is sometimes as daunting as it is exciting.

It is easy to believe we are each waves and forget we are also the ocean.

Everyone loves characters that are relatable or who have unique quirks or tragic flaws.

If you're not running through chaos together with kids, you're not really playing together.

I'm sure that no matter what I'm involved in, I'll always be doing comics, at least in some minor capacity.

Usually when you're doing concepts for a character, you just try a couple different things to see what sticks.

Lots of places to hone your skill as an artist and still earn a paycheck while you're waiting to kick the door down.

When it comes to creating graphic novels I always deliberately work on something completely different to the previous one.

I give every page a lot of thought. Probably too much, these days. At the end of the day, you've gotta trust your gut and hope for the best.

There's a creative freedom to comics, and a fulfillment I get out of panel layouts and storytelling that is hard for me to get anywhere else.

On a book like 'X-Men,' you have to stay true to the established fiction, working with editors to ensure continuity, sometimes across multiple titles.

When I drew Captain America in 'The Ultimates,' I hated my Cap, even though some people are like, 'Man, your Cap's cool!' and they made statues out of it.

It always makes me sad when someone comments on how much they love my work- from 15 years ago! I don't want to be just another old school guy that fell off.

After being in a studio, working on games stuff, I'm like, 'Oh my God, I wish I could just sit in my room for a week and listen to music and draw by myself.'

I would like to thank all the people who've said such nice things about it. Team Batman is giving it our collective all for you. We're trying hard to not let you down.

I like coming up with new characters. Whether it's revamping an old character no one likes or just coming up with brand-new stuff, that's kind of what excited me as an artist.

I don't think I compete with myself by trying to make a better book. I don't know that that's possible. I mean, I've already done my best books, so I'd like to just make something I also like now.

Remember then that there is only one important time, and that time is now. The most important one is always the one you are with. And the most important thing is to do good for the one who is standing at your side. This is why we are here.

I don't like working on stuff unless it's going to make an impact. I want people to talk about this and remember it. If I finally get my crack at Spider-Man and then blow it, ugh. I will happily walk in front of a bus to sell more copies after I finish.

It's easy to get into habitual ways of drawing things and I'm as much guilty of this as anyone else - after all, it's part of what makes a recognisable personal style. But I always try and think a lot about each image beforehand, try and envisage the best way of approaching it.

The acceleration of the marketing process, the concentrating of manufacturing, greater diversification, increased international competition, have in turn speeded up product improvements, product innovations and new product introductions. The stakes are high, the failures costly.

I love racers from that early vintage antique era of the 1950s. There's just something about them. It's the last romantic epoch of car-making. They were not efficient, necessarily. They were put together with intuition and enthusiasm, not with a formula. That's as technical as I'll get.

Tightly-plotted, well-researched and beautifully drawn, this book is a real delight. Garen Ewing's mix of engaging characters, exciting old-school adventure, attractive ligne claire artwork and fluid storytelling makes The Rainbow Orchid easily one of the best graphic novels of the year.

I've intentionally played things very straight with Batman. I didn't want to be too jarring for fans. Zero Year accommodates a bit more style. But, on the whole, I feel Batman - a stoic, methodical, detective - is better served a wee bit reserved. And, I'm anything but comfortable. Zero Year is pressure, man.

Listen, boy, just ask the chef to make me a proper Full English Breakfast. You know, bacon, fried eggs, sausages, liver, grilled mushrooms and tomatoes, black pudding, kidneys, baked beans, fried bread, toast and served with strong English mustard, mind - none of this effete French muck - and a large mug of hot, strong Indian tea.

Anything really well-made has the effect of making you want to do what you do-better. Abrams has always made very beautiful books. It's exciting to see this same excellence applied to the presentation of comics. Abrams ComicArts shows comics are stepping out of vaudeville and into Carnegie Hall-but the Marx Brothers will always be welcome!

Look at related industries. Concept art for games and film. Animation. Lots of places to hone your skill as an artist and still earn a paycheck while you're waiting to kick the door down. If you're stubborn though, and you absolutely must draw comics because it's your life's dream (and I don't blame you...) you just better make sure you've got something special.

I'm always conscious of the fact that a book starts, basically, with a kid in a lap, and a parent reading to them. If I'm not at least understanding that the parent's got to be there, and the kid's got to be there, together, then I don't feel like I'm doing my job. I hope that the language or the dialogue or the way characters interact entertains parents - when I'm playing with my own kids, I'm entertaining myself too, as well as them.

Like everybody else, I've got dark and light, trying to hold onto the civilized part and use it successfully. I'm sure that includes competition, but not in a way that I can recognize. Most of the games I like have more to do with the process of the game or the aesthetics. Racing's really about the aesthetics for me, not particularly the idea of coming in first - though I certainly appreciate a champion, and I like watching people do something really well.

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