I don't think it's a bad thing to share how you feel, especially if people can relate to it.

Even the toughest people have a backstory, and villains don't feel like they're the bad guys.

I've played a lot of villains, and I always feel slightly upset when people say, 'You were so bad!'

People need to know about the Biossance makeup remover cloths. They're biodegradable, so I don't feel bad throwing them out.

Agents recruiting high-school players and talking to high-schoolers - I feel like those are the people who put bad ideas in kids.

I feel like I was born and bred to stay self-motivated. I'm not one of those people who ho-hums and feels sorry for himself when something's bad.

Well, I don't feel that I've played so many bad guys, and I'm rot really drawn to villains per se. I think a lot of people relate to some of my characters' inner struggles.

Unfortunately, I think depression and anxiety are really hard to live with. And what people don't need is to feel bad about themselves because they decide to go on medication.

The vampire craze is kind of fascinating. We're interested in the idea of immorality and I think we're drawn to people or creatures who can give in to those base impulses and just be bad and not feel bad about it.

If anything, we should feel sorry for the people who want us to feel bad about ourselves, because they are the ones struggling for approval. In middle school, bullies tortured other kids because they thought it would make people like them more.

People tend to treat people with disabilities sort of like they're aliens from another planet. It doesn't come from a bad place; it comes from a place of, 'I have no idea what this disability entails, and I don't want to offend anyone or make them feel awful.'

I think it tends to be overused and can be a little bit gimmicky. A lot of people are using 3-D now because they feel have they have to... that will come and go and the pictures that deserve to be in 3-D will continue to be. When it's done bad, it can make you carsick.

We had experienced so much as kids, and I kind of feel like we learned a lot about the industry that put a little bit of a bad taste in our mouth, whether it was a couple of people we worked with or whether it was just trying to find the right inspiration or what have you.

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