Quotes of All Topics . Occasions . Authors
If you judge everything by how photographically real it looks, then you're missing out on a lot of what art is about and what communication is. There are ambiguities in life, and that should be reflected in art, cinema, and storytelling, I think.
Web is going to become very big... The format is different in terms of its storytelling pattern and its duration. Web audience enjoys watching stuff on the go, they prefer to watch it alone. It is isolated viewing while cinema is collective viewing.
Interactive storytelling emphasizes a personal connection with the characters. It is a powerful tool that can draw you so deeply into the world of a story that you lose sight of it as a story. You think you are there - at least, if it is done right.
I'm not a sci-fi lover; I wasn't from the start. So perhaps I miss that passion for other worlds, other dimensions, that sort of scope and that magnitude of storytelling; that's not my thing though I meet plenty of people whose thing it definitely is.
I am a person who believes in asking questions, in not conforming for the sake of conforming. I am deeply dissatisfied - about so many things, about injustice, about the way the world works - and in some ways, my dissatisfaction drives my storytelling.
The original and very basic 'Law & Order' series has always seemed to me to be 100-percent exposition, with no filler, no pesky nuances and almost no background about the series' continuing characters - just the hard nuts and bolts of pure storytelling.
I started in the theater world in New York City - and indie films - and I love the feeling of your head coming together and trying to tell a simple story, a small story, and just getting that vibe of storytelling without all the craziness of big budget.
I work for ABC. If the thing that ABC is paying me for is storytelling - not to make sure that a costume is exactly right or all those other things - then it is up to me to find the most creative space possible so that that function of my job can happen.
I love storytelling and I love just relating directly to an audience. That's why we do theatre, it's because we love contact with the audience. We love the fact that the audience will change us. The way the audience responds makes us change our performance.
I've always been jealous of rappers, because they can fit so many words into a song and tell a story with lots of details. But when you're a songwriter, you have to fit the words to the melody and you can't fit as much in. I'm just a big fan of storytelling.
I was lucky enough to see the original cast of 'In the Heights.' This one blew my mind. The infusion of Latin, hip hop and rap with musical theatre, great storytelling and talent was a powerful combination to me during a time when I'd not been moved by much!
We all have incredible relationships to what we eat, to what we don't eat, to what we've eaten since childhood and what we were fed, to what food means to us. And so I find it a really powerful tool in storytelling and in opening people's hearts and their minds.
Though Nathalie Dupree did not remember much about my presence in her class, it marked me forever. I remain her enthusiast, her evangelist, her acolyte, and her grateful student. She taught me that cooking and storytelling make the most delightful coconspirators.
I actually really liked 'The Help.' I know that may not be a popular thing, but I thought it was a solid film. It wasn't 'Roots.' It wasn't 'The Color Purple.' But you couldn't pick it apart in terms of storytelling, and I thought the characters were well written.
There's a lot of two-hander dialogue in 'True Detective,' and I needed to place those guys in locations where there were other levels of visual storytelling. It didn't necessarily have to move the plot forward, but it had to add tone or add to the overall feeling.
We've made so much headway with storytelling - mostly on cable, let's be honest - but also on the networks and, you know, I think it's about time that the leads are women. I'm not a woman, so I'm a bit biased - I wouldn't mind if a few roles were left over for men.
I consider music to be storytelling, melody and rhythm. A lot of hip-hop has broken music down. There are no instruments and no songwriting. So you're left with just storytelling and rhythm. And the storytelling can be so braggadocious, you're just left with rhythm.
Certainly the goal with any sort of storytelling is to have an impact, to touch on some reader's life. And in some cases, there may be stories that actually have a particular goal like that in mind. So yeah, that sort of thing does happen in comics, fairly regularly.
We are all affected by the time we are born into, and of course that feeds into your work. Society is based on storytelling - religious myths, opera, film - and 1968 was always seen as a time of rupture and fragmentation. I have always been interested in those words.
But I think we're also just talking about the literacy of the audience. The visual literacy of the audience. They've seen so many images now, especially here in the States. There's so much to look at, to watch. So the visual storytelling literacy is harder to impress.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.
I think 'GoodFellas' is just a perfect film. From an efficiency of storytelling standpoint, from an entertainment standpoint, from a performance standpoint, from a use of music standpoint, from a cinematography and editing standpoint - to me, it's just a perfect movie.
What I realized is that it doesn't matter how big or small your film is. The actual filmmaking process, the actual storytelling, it's still the same thing. It's still all about creating characters that you like and creating moments that get you excited or get you tense.
I went to see 'Phantom of the Opera' with my grandma and my mom when I was very little. The stage, the voice, the music... Composer Andrew Lloyd Webber has been a massive inspiration to me for some time - the storytelling, that deliciously somber undertone in his music.
A big part of directing animation is deciding what you really want to do and making sure it's about something. My favorite thing about animation is the storytelling. You can really dig into the story and spend time with the writers. The writers don't just write and leave.
Only in about 2007 or so did it become clear to me that games could stand proudly beside other storytelling mediums, and that's when I became more, shall we say, evangelistic in my position. Prior to that, I don't know how enthusiastically I would have admitted that I game.
I mean, there are some amazing storytelling being done on the small screen right now. That's what so cool about being in television right now. Studios, networks are starting to throw more resources, better writers, more production values... and to be part of that is awesome.
Whether you're writing a horror show or a James Bond film, I think what bubbles beneath is interesting characterization. The colors that emerge through storytelling is what a dramatist does. There's always got to be something bubbling underneath that will erupt at some point.
Working with other artists and writers over the past couple years has really given me a clear idea of my strengths and weaknesses and what is unique about me as an artist. I figured it's my storytelling lyrics, falsetto range and tone of voice, so I write songs to utilize those.
As I got a little older, I discovered Lori McKenna and Patty Griffin and found out how many other tools we have as songwriters, that there's storytelling and there's ear candy, and that there is a place where they meet, too, and both of those women are really good at doing that.
With musical theatre, although there are rules, they're so different to the ones I feel like I have accidentally been ingrained with writing pop music. The main point is to tell the story. You just have to make sure the character's voice is strong and the storytelling is strong.
One of the things about being on Twitter, for me, is mostly about just being on the pulse of what people are interested in, what people are doing and what people are looking for. I look at entertainment projects and storytelling, and I really try to think about what people want.
'Guild Wars 2' is a wider world in that we have a lot of different mechanics available for storytelling. We have our personal story, the story of you, which is tailored for your character. You answer some basic questions; you make some decisions early on, and that follows through.
I think that if you have a knack for storytelling, and you work really hard at it, you'll have a chance to tap into something deep. But the fact remains that good sentences are hard won. Any writer worth a lick knows constructing a sentence, a paragraph, or a chapter is hard work.
You go to a theater, you're in a darkened room, and you watch someone that you don't really know how many children they have or what their father's nickname might be; you don't have references and databases and rumors and half-truths - you're just transported by their storytelling.
I'm not a big fan of kids' movies that have this knowing snarkiness to them or this post-modern take on storytelling. I think that sails right over the heads of most kids. There's something to be said for a well-told fairy tale. There's a reason that these mythic stories stay with us.
Through our Building Bridges dialogues at Accenture, where we have brought together people from diverse backgrounds to have sometimes difficult conversations, such as around race, I have experienced the power of storytelling to help people from diverse backgrounds understand each other.
I think that story ballets, as great as they might sell, they're a really dated and awkward medium to tell stories through. I think there needs to be an updated or different approach to storytelling in dance. There needs to be less of a separation between the storytelling and the dancing.
I loved ghost stories. I love horror stories. I love all of that stuff, but I really yearn for something to actually frighten me. It's more of a yearning for that than something that has to necessarily be cerebral or sophisticated. Good storytelling and something that actually frightens you.
I fell in love with Dungeons & Dragons, and the storytelling of it, and the weird dice, and the fact that it didn't use a traditional board. It felt like I was a part of something special and almost kind of like a secret club because a lot of people didn't know what it was and didn't understand it.
Storytelling in general is a communal act. Throughout human history, people would gather around, whether by the fire or at a tavern, and tell stories. One person would chime in, then another, maybe someone would repeat a story they heard already but with a different spin. It's a collective process.
I'm a big believer in pairing classics with contemporary literature, so students have the opportunity to see that literature is not a cold, dead thing that happened once but instead a vibrant mode of storytelling that's been with us a long time - and will be with us, I hope, for a long time to come.
I love character-driven, well-written, great storytelling types of films, and I think that 'My Cousin Vinny' just hit the nail on the head with everything. It's one of those movies that, if I'm flipping through the channels, no matter what part it's on, I can watch it. It's just one of my favorites.
Storytelling is a very old human skill that gives us an evolutionary advantage. If you can tell young people how you kill an emu, acted out in song or dance, or that Uncle George was eaten by a croc over there, don't go there to swim, then those young people don't have to find out by trial and error.
I think my sensibilities about storytelling and character just automatically come into play when I'm trying to work on any kind of narrative. For me, it doesn't really matter what the source of the narrative is. I will be looking for ways to make it into an intriguing story with empathetic characters.
I grew up as a fifth-generation Jew in the American South, at the confluence of two great storytelling traditions. After graduating from Yale in the 1980s, I moved to Japan. For young adventure seekers like myself, the white-hot Japanese miracle held a similar appeal as Russia in 1920s or Paris in the 1950s.
I went to a seminar early in my career on the craft of storytelling by Robert McKee. It was really life altering. There are basic principles on how to craft an engaging story and he covers them well. He's got a book out, 'Story,' that I would highly recommend to anyone interested in improve their storytelling.
Self-pity, a dominant characteristic of sociopaths, is also the characteristic that differentiates heroic storytelling from psychological rumination. When you talk about your experiences to shed light, you may feel wrenching pain, grief, anger, or shame. Your audience may pity you, but not because you want them to.
I've been watching more American TV because of all the great TV series that have come out in the last five to 10 years. I'm a 'Sopranos' fan, I'm a 'Wire' fan, I'm a 'Mad Men' fan. I'm a 'Deadwood' fan. It makes me optimistic for the future of storytelling on TV that producers are willing to take that kind of jump.
Storytelling is the oldest form of entertainment there is. From campfires and pictograms - the Lascaux cave paintings may be as much as twenty thousand years old - to tribal songs and epic ballads passed down from generation to generation, it is one of the most fundamental ways humans have of making sense of the world.