Quotes of All Topics . Occasions . Authors
Tip: Take the stodgiest, oldest, slowest moving industry you can find. And build amazing software for it.
A lot of the parallel processing software we're currently developing for supercomputers is tantric.
From day one our next generation system will run all our exsisting software - so that gives us a head start.
Of all the things you can spend a lot of money on, the only things you expect to fail frequently are software and medicine.
I think software patents are a bad idea. Many patents are given for trivial inventions.
I found out that most programmers don't like to test their software as intensely as I do.
I think there are opportunities outside India as well as in India. In fact, some of the largest projects that most Indian software companies are doing are in India.
The process of software development doesn't feel any better than it did a generation ago.
Google is already overflowing with incredibly creative bright groups already working on lots of the software problems of the world.
I got bitten by the free software bug in February of 1998 around the time of the Mozilla announcement.
The software patent problem is not limited to Mono. Software patents affect everyone writing software today.
The payoff of a customer-centric approach to software and digital product design is substantial and long-lasting for both companies and their customers.
Technology can be part of a solution, but it takes far more than software to usher in reform.
If you want to write the software to control the national medical system of a large country, Java is perfect.
The biggest issue on software teams is making sure everyone understands what everyone else is doing.
We need to get smarter about hardware and software innovation in order to get the most value from the emerging Internet of Things.
Software tends not to kill people, and so we accept incredibly fast innovation loops because the consequences are tolerable and the results are astonishing.
I'm also the chairman of the board of Symantec, which is the world's largest cybersecurity - software cybersecurity company.
I basically got an education in software on DuPont's money because they were too stubborn to admit that a recession was coming.
At Sussex University, I developed a system called WinLocX to help with the process of translating software into foreign languages.
Writing software is a very intense, very personal thing. You have to have time to work your way through it, to understand it. Then debug it.
If Unix could present the same face, the same capabilities, on machines of many different types, it could serve as a common software environment for all of them.
Software is becoming no different than a videotape or a record album or a paperback book, and not all of us are ready for that change.
Apple's advantage is that it designs and builds software together, so if the software isn't excellent, it does the superlative hardware a disservice.
By trade, I am a software programmer, so I never really had any experience with movies before. I started out with 'Paranormal Activity.'
I feel lucky because earlier in my career, I found what I liked to do; it's build software that you see your friends using on the street, and they like it.
Everything is going to be connected to cloud and data... All of this will be mediated by software.
I've been a software engineer, a novelist, a journalist, and a manager - and managing developers is easily the trickiest thing I've ever done.
My reply is: the software has no known bugs, therefore it has not been updated.
You know, if you were *really* going to starve, you'd be justified in writing proprietary software.
There is a constant need for new systems and new software.
The whole concept of data science is that the software becomes the expert, and you, as the average user, are able to understand what's going on.
The single most important thing for any processor is getting adoption by software developers.
Software is the magic thing whose importance only goes up over time.
Shareware tends to combine the worst of commercial software with the worst of free software.
I've spent a career working in tech as a software engineer. And I believe regulated markets are the best way to build and deliver innovative products.
When I first got into technology I didn't really understand what open source was. Once I started writing software, I realized how important this would be.
I do read licenses, and they aggravate me, but a computer isn't much good without software. When I need a product, I hold my nose and click 'agree.'
In the early days of the software industry, people cared about copyright and didn't give a damn about patents - they copied each other willy-nilly.
Mark Zuckerberg did his own software for Facebook, and Larry Page and Sergey Brin made their own for Google.
Software is getting slower more rapidly than hardware becomes faster.
We will still be enormously profitable and by far the most profitable enterprise software company.
Software work is the most complex that humanity has ever undertaken.
It seems certain that much of the success of Unix follows from the readability, modifiability, and portability of its software.
I worked in a software company in Bangalore and made short films during weekends. I learnt the basics during a one-day workshop called Film Camp Sanjay Nambiar.
If there could've ever been a magical time to build an enterprise software company, now is absolutely that time.
We also had good software in the key categories and more focus on the gameplaying capability, so more of the marketing effort was targeted at game customers.
The problem is, in software design, often the consequences of your decisions don't become apparent for years.
Companies that make keys, credit card companies, any company in the service business - anything to do with a consumer is probably a software company.
We're not in hardware for hardware's sake. We're in hardware to be able to express all our platform and productivity software in a way that's unique.