In music, they're not endlessly rewriting Beethoven's 'Third Symphony;' in visual art, they aren't painting portraits of 16th-century royalty. Art moves forward.

If smart technology can transform 3-D from a crude novelty to a genuine visual enhancement, why shouldn't a sophisticated odor synthesizer follow a similar path?

With the 'Boosh,' we were trying to do this strange, weird thing that had its own language and visual style, and it wasn't really what the powers that be wanted.

I think a truly fantastic video is worth it. We spend so much time on the music, it only makes sense to have a really well-done visual translation of that music.

Adam does most of the work when it comes to videos and he basically does the same as I do with the lyrics. The videos are his visual interpretations of our music.

One of the things I've always personally tried to stress with this band was to have some kind of visual aspect and to be consistent with it - like, not to change.

I'm not sure what to call 'Lego Star Wars: The Visual Dictionary.' Nonfiction? Movie/toy fiction? But it is any Lego/'Star Wars' kid's dream. Call it spectacular.

I love storytelling, I love being a visual person, and it just made perfect sense to be an underwater photographer and explore the ocean and work with scientists.

The visual for 'Holding The Gun' is a love story. It's about a ride or die and unapologetic type of love and a kind of loyalty that only comes once in a lifetime.

As bad as we are at remembering names and phone numbers and word-for-word instructions from our colleagues, we have really exceptional visual and spatial memories.

I love visual art. I painted for many years when I was younger. I have studied modern/contemporary Indian art a bit and am very impressed with the talent in India.

When you're talking about Tim Burton, you're talking about a guy that has such a visual sense, an aesthetic, a storytelling style. It's like he's got his own genre.

The world we live in is not purely visual. For me it's totally poly-sensorial so the tactile, sensual aspect of living in the work that I do is brought to the fore.

People have always wondered if I'm trying to push the envelope when it comes to my cinema - they keep questioning the visual graphics and the controversial content.

I've always been a very visual creator. I make mood boards or sit with coloured pencils and scribble and try and figure out what I'm trying to work through musically.

Unlike a lot of choreographers, I don't always start with the music. I often start with a visual artist, and then find music that fits the world of that visual artist.

I was a rapper and a DJ, and if you wanted to be involved in hip-hop, you had to be involved in the sonic, the kinetic and the visual aspects. The visual was graffiti.

I can hear you and I can watch your mouth move, and then I put together the sounds and the visual image, and I can understand the words as I integrate the two signals.

Fortnite, because of its visual style, it's widely acceptable to just about everyone. It's open up to a much wider audience than a realistic, military-style simulation.

The average individual lives in a high impact, complex, visual environment.

I have sketched since a young age, so there's always been an artistic side, a visual side to my personality.

There is research proving that deaf people have increased visual abilities.

I'm really visually stimulated more than anything. I don't really listen to music. I'm more into watching telly or watching movies and visual art.

Innovation and thoughtful visual storytelling are deeply woven into the fabric of Getty Images.

I find movies rely upon dialogue too much sometimes, and you lose the power of what really the most basic cinematic language is, which is the visual language.

Reading makes me so sleepy. Honestly, I'm a visual learner.

When I started, I knew I didn't fit any visual that anyone was going to lie down and take their clothes off about. Work doesn't come to me; I go out and look for it.

I never produce a song, whether writing it or making a beat, and give it a wack visual or wack performance. I'm like a trifecta.

A visual image in the hand of an artist is merely a tool to trigger a mental image.

I think of my visual work as an exploration of political epistemology: the politics of how we know what we think we know.

Before I became an actor, I was a producer and a visual effects supervisor. Our industry wasn't making the kind of films I was interested in.

I'm very interested in how visual artists think because I think the way that I think about music is similar. I'm very inspired by aesthetics and space.

John Cage is someone I got into as a visual artist, before I even knew his music. I don't think a lot of people even know that he does visual art.

I don't paint. I am a hobbyist photographer, so I relate to the visual arts that way, but I'm not a painter.

As a visual storyteller, a lot is learning what to include so you're not being redundant between images and text.

Slowly poetry becomes visual because it paints images, but it is also musical: it unites two arts into one.

At the School of Visual Arts in New York, you can get your degree in Net art, which is really a fantastic way of thinking of theater in new ways.

While it's easy to sit back and cherry pick bad visual effects and blame the industry for making movies the way they are, you're really not seeing the whole picture.

At any filmmaking class, you learn the power of the visual medium and are always trying to minimise the words.

I've always preferred comics that really rely on visual storytelling. It's what makes comics special. Otherwise, you're better off reading a novel.

I really enjoy blocking and staging. I think most of visual storytelling is camera placement and how to stage action around the camera.

Fat people are so rarely included in visual culture that fat is perceived as a blot on the landscape of sleek and slim.

Flashbacks rarely involve language. Mine certainly didn't. They were visual, motor, and sensory, and they took place in a relentless, horrifying present.

What underlies great science is what underlies great art, whether it is visual or written, and that is the ability to distinguish patterns out of chaos.

When I was in the first years of university, I fell in more with the visual arts crowd because it was more interesting than where music was.

In many respects, theater is still grappling with problems of reality and representation that the visual art movement realized were unimportant many years ago.

Although my art work was heavily informed by my design work on a formal and visual level, as regards meaning and content the two practices parted ways.

Flowers are just a natural thing in my life. I gravitate towards them so much, just in every video that I do, every visual, for some reason, flowers are incorporated.

A lot has changed due to the rise of smartphones and the proliferation of social media: today, visual content is the language of our time.

I have a longstanding fascination with visual art. I do, in fact, draw as well, as I did in 'The Summer without Men.' I also write essays about visual art.

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